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3D object skeleton extraction

Author: zurab abelashvili
Keywords: skeleton, segmentation, skinning, heat mapping, mesh contraction
Annotation:

3D object skeleton extraction is low level task. The result of such application gives us the oportunity to have skinned meshes with bone structures in short time. These objects can be used in any 3D, interactive, cinematographic technologies(3DS MAX, Cinema4D), in game engines(UDK, CryEngine). The given representation of the algorithm uses 3D object segmentation(and alternative mesh contraction method) to achieve it’s goal. 3D object segmentation is low level fundamental task. The results of such applications are used in many fileds of computer graphics, for example: computer vision, computer driven design, bioinformatics and 3D medical imaging. 3D object segmentation which is close to human perception. This kind of segmentation gives robust results and it is invariant to isometric tarnfsormations of the surface.


Lecture files:

სამგანზომილებიანი ობიექტიდან ჩონჩხის მოპოვება სითბური სეგმენტაციის გამოყენებით [ka]

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